![]() I tried to just round up on all the buildings that they give me, but that creates problems (4.5 foundries going into 4.3 steel beams and 1.5 steel pipes does not translate into 5 foundries goes into 5 steel beams and 2 steel pipes) and then I have to do my own math anyway. Once a satisfactory report is submitted by the May 1st deadline. I like having overflow that can go into a storage array and eventually a sink for tickets. N for buildings exempted from benchmarking or not covered by the Energy Star program. It's always 'run 12.37 constructors and underclock these building by 63% for max efficiency', but that's just not my thing. I've looked at the different calculators and none of them seem to support back logging (belt saturation, etc). Honestly, though, it's time consuming when you factor in actually building the factory itself. All Efficient Satisfactory Fuel Layouts EA EX Beginner, Intermediate, Advanced Manifold This guide will breakdown a layout for each fuel recipe available, including alternate recipes from a single normal crude oil node. Well made as these tools might be, their paint-by-numbers methodology is missing the entire point. The fun of Satisfactory comes from exploration, experimentation, and creative problem solving. This guide will breakdown a layout for each Turbo fuel recipe. Focusing right away on end products is a very backwards way of thinking considering the game these tools are for. A production line of Motors, Rotors and Stators are commonly discussed as an example throughout this page. This does not include item optimization information, as optimal production lines are covered on each items individual page. I collated recipes right from the machines in the game. I even bought a white board to plan out factories and do my math and all that. All Efficient Satisfactory Turbo Fuel Layouts. This page is dedicated to useful tips to help design production lines. I was able to use it to plan out productivities for large complex production lines. What youll need: 1x MK1 (100) using pure nodes. I've scoured the internet for ideas and tips. 'This is my starter guide to building a clean factory to create tier-1 copper parts at 100 efficiency from a pure node. So, after about 1200+ hours I've decided to start actually building like a semi-sane intelligent human being. Im just asking about community-made tools. ![]() ![]() Edit: This isn't about in-game efficiency.
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